Zimbabwean Lives Matter, a movement born as a result of the suffering of the country’s citizens has been an example of a successful social media campaign with over 1.5 million tweets, likes, shares and retweets going out. It is a citizen movement against the Zimbabwean government which has been abducting and torturing people protesting against corruption and looting.
The Education Support Forum (TEDSF), a Pan-African Non-Governmental Organisation has taken it upon itself to use the #ZimbabweanLivesMatter (ZLM) campaign to highlight a serious deficiency on the African continent.
Africa is still not telling her stories as a continent. The experiences of Africans in good and bad times are not as well documented as their Western and Eastern peers. African stories are still being told by foreigners.
We have to develop mechanisms to share our experiences with the world. African universities and governments ought to be leading the efforts for multi-modal information gathering and distribution. Currently, most of our African societies still rely too much on oral tradition, a very ineffective way of passing down information. The distortion over time is inevitable.
TEDSF has created a platform to capture the experiences of Zimbabweans during their ZLM struggle. A digital repository that seeks to preserve and make accessible original content that was captured and created by individual community members, grassroots organizations, and witnesses to the #ZimbabweanLivesMatter movement. It aims to raise awareness of these injustices so as to pave a way for sustainable change in the ailing country.
On the platform people can share their experiences through the following modalities:
- Text – A resource consisting primarily of words for reading. Examples include books, letters, dissertations, poems, newspapers, articles, archives of mailing lists. Note that facsimiles or images of texts are still of the genre Text.
- Moving image – A series of visual representations imparting an impression of motion when shown in succession. Examples include animations, movies, television programs, videos, zoetropes, or visual output from a simulation.
- Oral History – A resource containing historical information obtained in interviews with persons having firsthand knowledge.
- Sound/Music – A resource primarily intended to be heard. Examples include a music playback file format, an audio compact disc, and recorded speech or sounds.
- Still Image – A static visual representation. Examples include paintings, drawings, graphic designs, plans and maps. Recommended best practice is to assign the type Text to images of textual materials.
- Website – A resource comprising of a web page or web pages and all related assets ( such as images, sound and video files, etc. ).
- Event – A non-persistent, time-based occurrence. Metadata for an event provides descriptive information that is the basis for discovery of the purpose, location, duration, and responsible agents associated with an event. Examples include an exhibition, webcast, conference, workshop, open day, performance, battle, trial, wedding, tea party, conflagration.
- Email – A resource containing textual messages and binary attachments sent electronically from one person to another or one person to many people.
- Lesson Plan – A resource that gives a detailed description of a course of instruction.
- Hyperlink – A resource that gives a detailed description of a course of instruction.
- Person – An individual.
- Interactive Resource – A resource requiring interaction from the user to be understood, executed, or experienced. Examples include forms on Web pages, applets, multimedia learning objects, chat services, or virtual reality environments.
- Dataset – Data encoded in a defined structure. Examples include lists, tables, and databases. A dataset may be useful for direct machine processing.
- Physical Object – An inanimate, three-dimensional object or substance. Note that digital representations of, or surrogates for, these objects should use Moving Image, Still Image, Text or one of the other types.
- Service – A system that provides one or more functions. Examples include a photocopying service, a banking service, an authentication service, interlibrary loans, a Z39.50 or Web server.
- Software – A computer program in source or compiled form. Examples include a C source file, MS-Windows .exe executable, or Perl script.
The information collected can be used by academics and analysts in the future. You can help by sharing your experiences, anonymously, so you don’t have to worry about your safety. Your identity will only be revealed if you so choose. https://zimbabwean-lives-matter.org/contribution